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I had fun playing this! I like the little green & red arrows next to the prices, saved me having to write stuff down.

Nice job with the music & sound effects !

Thanks!  Great to hear.  :)

I learned a lot writing this little PICO-8 game.

It'd be cool to have a small list of specific goals to achieve or something, so that each playthru or level was a bit different, and then moved you on to a new level...  or something!  :D

Maybe one day!

I already uploaded this to Lexaloffle, but anyway...

No goal you say? I'll make my own goals then.

:)  Nice one @pobop, you maverick!

I have never actually earned this much money in my own game!  Haha.

You have ascended!  :D  

So... you got so much money, that the number wrapped around into the negatives?

What actually happens?  If you get over 16384, then the number wraps around to -16384, and then counts down towards 0??

Pico-8 numbers are "16.16" fixed point values, rounded to four decimal spaces. 16 bits for integers and 16 bits for fractional values (I don't know how the fractionals work exactly, but the game only has integers for cash values anyway).   https://pico-8.fandom.com/wiki/Lua has more details.

So that's 2^16 = 65536 possible values, but for the integers that includes 0 and negative values, so:

>print(32767+1)

-32768

For a range of numbers from -32768 to 32767.

(I noticed just now that the range is uneven, with more negative numbers. I guess they have to include the zero so it has to be uneven.)

So I got to 32767 by trading and then +1 over to -32768, which doesn't fit the screen. Of course I couldn't buy anything anymore, but selling would count towards 0. I don't think it's possible to get back there though since the planets/systems probably don't have enough money at that point :)

Thanks for the extra details!

Oh man, you played an epic amount then!  :)

I should tweak it up some more one day with some proper goals, and some more polish, etc.  :D

Deleted 282 days ago

Thanks buddy!  :)  

That's pretty cool!

Thanks!  :)  Just started playing with PICO-8.  

I've got some further ideas for tinkering away on this project, sorta as an "after hours" thing when not working on my other games.  :)

Need to put in a shooting sound, add some background music, and add in some actual goals.  

(+1)

Yeah ... good stuff. It reminds me of the game 'Homeworld', where you fly around in space harvesting asteroids, fighting bad guys and building a fleet. Fun game play. Rock on!